One of the things that made the Nintendo Switch so good in its first 10 months of life (March-December) was that the console had plenty of major titles come out within those months. In fact, only May and November had no major 1st party release, and instead, had big 3rd party releases. To end the year, Nintendo released Xenoblade Chronicles 2, the third game in the series from Monolith Soft. The game had a lot of expectations, especially in regards to story, and the title seemed to live up to it.
But what’s even more important to Nintendo was the sales, and though lifetime sales have been calculated as of yet, we do know what it’s done in its first week, and it’s rather impressive. For the game sold 430,000 units. But, when you look at how VGChartz calculates their “weeks”, it’s one that ended on December 2nd, the game came out on December 1st. Which means, that is sold nearly 500,000 units in its first two days.
That’s very impressive for just two days, and shows the hype and anticipation that the title had built up since its reveal last January. What’s more, we don’t know how well it’s done since then, which would include the Christmas holiday among others. Therefore, not only should it be well above 500,000, it might be closer to 1 million than you think.
Xenoblade Chronicles 2 takes place on a completely separate world (just like the two previous games in the franchise). In this realm, humanity lives on the backs of massive creatures called Titans, and through that, they thrive. However, there is a legend of a better realm called Elysium, and when a young salvager named Rex finds a girl named Pyra, they set out on a quest to reach Elysium at all costs.
Having played it personally, I can say that Xenoblade Chronicles 2 is by far one of my favorite games on the Switch, and we highly recommend you get it.