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Steam Greenlight Highlight: GUNGUNGUN

In a world of refined mechanics and tight controls, it’s always wonderful to see independent developers combining those elements that we love with the retro appeal of classic titles. Every now and again, we encounter a game on Steam Greenlight that offers the best of both worlds. GUNGUNGUN is such a game, combining the fast-paced action of a modern game, with the visuals and aesthetic of a classic title.

gungungunIn GUNGUNGUN you take the role of an unnamed female protagonist, who stole weapons from some bandits on a train, and will now be made to pay the ultimate price. Stand tall and strong against an onslaught of enemies, as you shoot your way through endless waves, aiming at the high score. The more momentum you gain, the higher the score multiplier goes, allowing you to continuously gain an increasing number of points.

The game has a Pixel Art visual style, with a Western theme.

I got a chance to play the game at the Boston Festival of Indie Games, and the controls are as refined and comfortable as you would expect. Admittedly, there is a lot going on, so focus can sometimes be a little bit difficult, but it manages to encompass all of the preferred stylistic elements of a bullet-hell game.

This game, developed by Mystery Egg Games, was posted to Steam Greenlight on September 9th, and was showcased at the Boston Festival of Indie Games, where the booth was crowded for a large portion of the event.

They’re already more than halfway to their goal, so if you’re interested in seeing this unique shooter experience on Steam, head on over to their page and vote up.

Written by Mustapha R. Price

Mustapha is a young yet spirited university student majoring in Game Art and Development. While he’s but a senior in college, he has an extensive history with the art of gaming journalism. Managing his own game review blog for several years, as well as attending events such as Boston FIG and PAX East has given him extensive experience in covering game news. His knowledge of game design also serves as a tool to develop finite understanding of what makes games work.

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