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RetroNight: Naruto: Ultimate Ninja 3

While maybe not incredibly retro, this 11 year old game paved the way for Naruto games in the future, so for this week’s RetroNight, we’ll be discussing Naruto: Ultimate Ninja 3Naruto: Ultimate Ninja 3 laid the groundwork for what is now one of the most critically acclaimed fighting game series’ in the market.

naruto ultimate ninja 3
Screenshot Credit: Gamefaqs

This game offered numerous features that resulted in an incredibly diverse and versatile experience. These features varied from the ability to customize the movesets of your fighters, to a fully voice acted replica of the entire Naruto storyline (completely playable) to an adventure mode where you could explore the world and play minigames, solving sidequests and unlocking extra content.

Naruto: Ultimate Ninja 3 was a PS2 gem, largely thanks to its comfortable and easy to use combat system, where players could use foreground and background to keep a 2D style battle fresh and active. The atmosphere and visuals popped as they were vibrant and attention grabbing. Players could find themselves in deep action packed bliss, as they transformed into legendary awakened states for the first time, giving them a burst of power that could then be used to pursue an opponent for the battle of a lifetime.

The soundtrack of Naruto: Ultimate Ninja 3 confidently utilized violins in order to create a somber tone. It was clear that the entirety of the game was set to the tone of the culminating battle, but that’s fine. The build-up is handled with grace, and the story in some capacities feels slightly more enjoyable than that of the anime.

The minigames were fun and engaging, and through interesting technique established a much more diversified world. Whether you were running full speed up trees or otherwise you could shake up your experience to break up the pacing of nonstop battle.

Naruto: Ultimate Ninja 3 was a real game changer. It set the tone for the Ninja Storm series and allowed players to truly immerse themselves in the detailed world of Naruto. Though it’s not the easiest game to get your hands on these days, if the opportunity arises, you should give it a try.

Written by Mustapha R. Price

Mustapha is a young yet spirited university student majoring in Game Art and Development. While he’s but a senior in college, he has an extensive history with the art of gaming journalism. Managing his own game review blog for several years, as well as attending events such as Boston FIG and PAX East has given him extensive experience in covering game news. His knowledge of game design also serves as a tool to develop finite understanding of what makes games work.

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