PlayerUnknown’s Battlegrounds has a small but important history of being a very fun game to play. After all, it’s been downloaded on Steam over 20 million times, and there have been days when over 2 million players are playing the game at once. However, there is a catch to all of this, as this is a Steam Early Access game, the title is still riddled with bugs and issues that have plagued various players. And unfortunately, the game still has those issues to this day, with the latest ones happening right now.
For players have been experiencing some server issues with the game, and have been telling about it to developer Bluehole so that it can get fixed. They have heard your cries, and are working on fixing it. In fact, here is their exact tweet saying that.
Players, we’re aware of server stability issues and are investigating the cause. We’ve implemented small changes to the 2nd test build to resolve this issue and would like to reopen the test servers to monitor the changes.
— PLAY BATTLEGROUNDS (@PUBATTLEGROUNDS) December 4, 2017
To counter these issues, they have started back up the Test Servers for the main game, as in the launch version that hopes to release sometime this year. The servers are live now, and will continue to run until December 7th. They’re hoping that the fixes they’ve implemented for the test servers will be something they use in the long run.
The issues for PlayerUnknown’s Battlegrounds aren’t new, but they have raised several questions, not the least of which is whether Bluehole will be able to fix all these problems before the game launches sometime before the end of the year. But also, whether it deserves certain “Game of the Year” nominations as it’s technically a broken/in-progress game. You’ll have to be the judge of that one.