Some video games need to constantly evolve, especially when they’re billed as long-running titles. The action RPG Path of Exile definitely falls into that category. As such, the team at Grinding Gear games works hard to get the game new content and make sure that new content is fresh and exciting. One such way that they tried to do that was via the Solo Self Found style of play that was introduced in Update 2.6.0.
In this version of the game, you are on your own, you will not be able to work with other players to complete levels, fight enemies, or defeat bosses. Also, you will not be able to trade items with other players. Everything you do, everything you earn, is on you and your skills. This mode has been available for some time now, and thus, the team wanted to share the results of the data they have collected from it when they compare it to the other leagues and gameplay modes.
One interesting thing was that over 10% of Path of Exile players choose to take this gameplay path. While 10% may not seem significant, when a game has millions of players, 10% is a lot. What also was interesting when they compared the solo leagues to the regular leagues was that solo players were more willing to go to Hardcore mode in regards to difficulty.
Another interesting piece of information discerned from the data was the characters/classes that players choose to do in Solo Self Found mode. The top class was the Necromancer. Followed by the Elementalist, the Inquisitor, and the Berserker.
The most used Unique in the SSF was Atziri’s Promise, which Grinding Gear Games noted was also the most popular Unique in the regular leagues too. Finally, the most popular skill in the SSF leagues was Ancestral Warchief.
Have you played Solo Self Found in Path of Exile? If so, what class did you use? What items? What uniques and skills? Let us know in the comments below.