Patch notes are for many MMOs a standard, as they allow fans to know what’s coming, and what’s to be expected from an upcoming update for the game. For Path of Exile, Content Update 2.5.2 is currently scheduled for release later this week. With that, the team has released the changes, bug tweaks, and improvements the game will have.
For them, the primary goal of the patch was to introduce additional Performance Improvements. Ones that had been teased and promised in the past. However, like most patches, it also includes a small number of bug fixes, as well as new 3D item art. One note they give is that some of these Patch Note items are subject to change. But with that in mind, let’s begin.
First they parallelised the rendering of the DirectX 11 client. What this allows is multi-threading for scene rendering, which will help with improving performance. This is only enabled if your graphics card and driver supports Constant Buffer Offsets though, so be prepared for that. A note, these gains only improve performance if you were previously bottlenecked by the speed of your CPU.
Added 3D art for Abberath’s Hooves, which you can see in the feature image above. They fixed an issue with audio for ground tar that could prevent other audio from playing, while they also improved the popups for skills that give spell damage over time.
On the bug fix side, they fixed a bug where the bodyguard from the Sextant mod “Unique Bosses are accompanied by Bodyguards” used a Rallying Cry skill that incorrectly tripled a boss’ damage. No need for that kind of power. They fixed a bug where items with built-in triggered skills could have that skill detached from the item with support gems such as Spell Totem and be cast continuously without the trigger condition. They also fixed a bug where Flame Bearers and Void Bearers would sometimes not stop casting their flamebreath. Yeah, that’s a problem. Fixed a bug where the “Monsters cannot be slowed below base speed” map mod could cause Strongbox trap mods to go off immediately, rather than after a delay. And finally, they fixed two instance crashes.
Again, the patch is set for Path of Exile this week, stay tuned for more info when the release is out.