When it comes to racing games, you’d think that we’ve done all that we can with them. After all, we’ve raced on the ground, in the air, underwater, in space, beyond space, we’ve battled with them, we’ve done it realistically, we’ve done it cartoon style, and so much more. Racing games make up a big part of the video game world, what more could be done? The team at Lost in the Garden have a game coming out later this year that could change all those perceptions, it’s called Lightspeed, and it’s much more than you think it is.
Lightspeed (the game) is defined as an omnidirectional parkour racing game set in the future. What does that mean? It means that things are a lot faster, a lot more open, and a lot more competitive in this game. For here, you don’t just “drive” on the floors. You can go on walls, ceilings, buildings, and just about anything that’s solid in this futuristic world.
How far do they take this? Pretty darn far, if you watched the video below you’ll see that any path can be a good path if you’re willing to take a chance on it. Lightspeed is about being observant as well as mastering your craft, which is an anti-gravity vehicle if not obvious. Through your very special ride you’ll have options on where you can go and how you win at any point in time.
What’s more, the game goes beyond regular racing modes. Yes, it does have standard and Time Trial modes, but it also has an Exploration Mode that’ll let you see more of the world you’re racing in. Add that to local and online multiplayer, and you’ve got a racing game that’ll push the boundaries of the genre.
Lightspeed is going to be at Gamescom in August, and will release on Xbox One and PS4 later this year.