The beauty of video game technology is that it is many-fold. From the way we can play incredibly advanced games, to the looks of those games, to even how developers fix the game, it’s a cool thing. For many, the fact that companies can post updates and changes to their games in order to fix things or make it better is infinitely appealing. But there are some costs to doing that. Mainly, the data consumption that it sometimes costs. Many games get updates, but if the update is big, it can take a while to get fully done. Take Overwatch for example.
The popular team shooter is always getting updated, whether it be to introduce new levels, new characters, new competitive seasons, or what have you. Now, on the Overwatch PTR (Public Test Realm), a massive 4.18 GB update is coming. This comes straight from Blizzard’s Bill Warnecke, who is the Lead Software Engineer for the title. He does note however that they’re taking steps to make this update more streamlined:
“We’re using the background downloader so we don’t overload the client distribution servers with such a large patch, and instead let it roll out slowly over the next couple days.”
As for what’s going to be changed, it’s stuff that has apparently been talked about on the Overwatch forums. The highlighted piece was about Junkrat, who has been the subject of talk recently for players. It appears he’s going to be getting nerfed to make him a more balanced characters.
It needs to be noted, however, that the PTR is the test ground for Overwatch. So while Junkrat will be getting a change there, it won’t be active in the main game just yet. Stay tuned for more updates, including what else might be updated from the game.