Overwatch community manager Josh Engen has taken to the official forums to outline the latest patch notes, which include details on a new map, significant character changes and bug fixes.
Kicking things off with the new assault map, Horizon Lunar Colony showcases mankind’s first step at revitalizing space exploration, with the colony’s ultimate goal to explore and evaluate prolonged extraterrestrial habitation on both humans and apes. Which in itself seemed to be a promising escapade at first, before contact and communications broke down.
The new patch also introduces legendary skins, with Oni Genji and Officer D.Va being added to loot boxes. Changes have too been made to custom games and the game browser, with both player gravity, jump height, weapons, abilities, knockback magnitude and projectile gravity now available for modification.
There has also been some significant changes to Reaper, McCree and Roadhog in the latest patch. Reaper’s old healing passive has now been altered, seeing as it was only useful if you could get a multi-kill of enemies in quick succession. Therefore, health orbs have been removed and Reaper will now gain 20% of damage done to other heroes.
In terms of Roadhog, the hitbox for the one-man apocalypse’s head was considered too large even compared to characters of his size, so it has now been reduced to help his survival chances. The Scrap Gun changes also see a reduction in the power of the hook combo and alternate fire burst damage, whilst also maintaining the DPS inflicted.
As for McCree, his ultimate Deadeye is capable of a lot of damage, but the time taken to build up is considered too long for be at its most effective. Now, after 1.0 seconds, the damage has been increased from 20 to 80, and target locking now begins after 0.2 seconds instead of 0.8.
For a full list of the changes made with the latest Overwatch patch, head over the forums for a detailed run down.