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Does Overwatch Need a Deathmatch Mode?

Overwatch wears many hats, (and no that isn’t a Team Fortress comparison). The game is a colorful, stylized competitive first-person shooter that offers all you many mission types: Assault, Escort, Traditional Control, Capture the Flag, 3v3, and a hybrid Assault/Escort. On top of these, Blizzard also implements limited-time PvE game modes like the one currently in game. So, do you see something missing? Well, one Overwatch forum poster certainly does. The OP claims that players need a Deathmatch mode. Are you inclined to agree? Let’s talk about it.

First, let’s look at the argument. Why would Overwatch really need a Deathmatch mode? The forum poster claims that Quick Play has become nothing more than a substitute. No matter what sort of mode a team is in, the majority of teammates lock into a DPS character and go hunting for kills. For the most part, I can confirm this in my experience. Most people prefer DPS and I’ve even had people complain that I should be out in the front-lines with them as a tank instead of attending to the objective.

Overwatch Soldier 76 Widowmaker Hanamura


Of course, the counter-argument is: who cares? Quick Play is full of people simply looking to enjoy themselves so it doesn’t need fixing. If teams want to go head-to-head in an all-out faux Deathmatch, let them. The issue with that is that everyone’s definition of “fun” is different, and the chances of everyone in a match agreeing to one style of play are slim-to-none. Nobody ever going to agree on this so Blizzard needs to step in, and from what I can see, they have two options.

OPTION #1: Give players the Deathmatch they so badly seem to want. Sure, they could open a custom game or go 3v3, but clearly, that isn’t happening. A dedicated Deathmatch mode might not fix the problem entirely, but it would certainly help.

OPTION #2: Reward players for winning Quick Play matches. I don’t care how you reward them, but giving any reward at all would likely make it so players took the matches a bit more seriously.

Overwatch Route 66 Ana Escort Match

I am personally of the mindset that Quick Play should be treated at least somewhat seriously. For those days where you’re tired of comp but arcade modes seem too chaotic, Quick Play should be there as a happy medium. If people really just want all-out brawls, they can do so in custom games. But what do you think? Do you agree with the OP and think a Deathmatch mode should be implemented? Or do you think Quick Play is just for fun? Let us know!

And if you want more Overwatch discussions, why not check out my last Overwatch-related article in which I talk about what I want out of a campaign mode.

Written by Ashley Kemp

Ashley was introduced to the world of video games by her Nerd-Family. A lover of all things RPG and MMO, she’s a self-proclaimed alt-oholic and is constantly dreaming up new characters and the background stories for them. She’s obsessed with the High Fantasy genre and thus plays a lot of the Elder Scrolls, Dragon Age, and Witcher series.

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