Online games are one of the true pillars of gaming in the modern age. It seems that a vast majority of games have online components, or at the very least, connect online for stats and other data usage. Then there are titles that can only be played online, from MMORPGs like World of Warcraft, to shooters like Overwatch. These games rely on their communities to thrive, grow, and be successful. But that sometimes comes at a cost, and although many fans are loyal to the “code” of video games, some like to cheat the rules.
And by “some” we mean more than people would like to admit. So because of this, developers like to give players ways to report others who cheat. Or at least, most of the time they do. While the PC version of Overwatch has a report function, the console version doesn’t, and people take notice of that. Including Reddit user slaughterhouse7, who states:
“The fact that we still don’t have a report system, or any repercussions at all is insanely unfair. Yes, I know a report system is coming but the game has been out for over a year.”
Now while it is a fact that PC gamers have more ways to cheat than console gamers, that doesn’t mean that cheating doesn’t happen in consoles. In fact, for Overwatch, there are many ways to “game” the system that don’t require hacks or cheat codes, and slaughterhouse7 even references how he keeps getting hurt by “smurfs” (arguably a form of cheating) since he can’t report them.
To be fair to Blizzard, they have said they are working on it, but a year is a long time to be working on something that’s already out on PC. Especially when the console versions wouldn’t need to be as deep as that one.
What do you think? Does Blizzard need to speed up reporting for consoles? Let us know in the comments below.