Nintendo has been at the forefront of many things through the years video gaming has been alive. They were the ones that made handheld gaming sustainable, and then soon dominated the market. They brought touchscreens to gaming in many ways, as well as motion controls and off-screen play. But, they’ve also been behind in some other ways, ways that gamers were honestly confused on why it took so long to get to this point. One such error is set to be fixed this September when Nintendo Switch Online goes live.
For those unaware, Nintendo has been giving out free internet service for its games since the Wii (which was their first console with internet use). Fans have enjoyed the freedom, but, when compared to the online services like Xbox One Live and PlayStation Plus, it’s pretty bare bones. So, they’re giving us Nintendo Switch Online.
— Nintendo of America (@NintendoAmerica) February 1, 2018
This has been a long time coming, as it was originally meant to arrive last year, then got delayed to this year, and was even rumored to be delayed again to next year, but clearly, that has changed. Early details about Nintendo Switch Online claim that those who use the service will get access to classic Nintendo games via a Virtual Console like service. What’s more, the service is honestly really cheap (barring a change in original pricing), as the service can be bought for an entire year for just $20. We think that’s manageable.
The big question here is how far Nintendo will go with this service. Will they finally bring in achievement/trophies for players to earn? Will they broaden the eShop through it? There’s a lot of unknowns here, and Nintendo needs to nail this first try in order to make it so they don’t kill the momentum the Switch has right now.