Video games aren’t the only thing that need updates. Sometimes the consoles and handhelds themselves need to be updated in order to help play the games better, or to use a brand new feature that has been made by the developer. For the Nintendo Switch, which launched a little over two months ago, another system update has been made and delivered by Nintendo, which can be hand started or activated automatically. But, in somewhat of a tradition now, there’s not a lot of other details about the update.
In fact, the only real thing they’ve said about the update is, “General system stability improvements to enhance the user’s experience.” Funnily enough, this is the exact same thing that they said for the previous two updates to the Nintendo Switch. But what does it all mean? It’s hard to say. The first update was about stability, and actually helped with framerate issues with Legend of Zelda: Breath of the Wild. But this one isn’t really clear.
However, with Nintendo, it’s clear that they did something, as they don’t do fake patches to “show they’re doing something,” maybe they’re doing small fixes and just didn’t want to do the Patch Notes, it’s honestly hard to say.
What isn’t hard to say though is that Nintendo, as well as Nintendo fans, are gearing up for their presentation at E3 in a few weeks. They’ll be doing a full court press of information on June 13th, as they’ll be having a Nintendo Spotlight to show off a lot of games, then go do a Nintendo Treehouse event where they’ll show off even more.
With the Switch bursting with sales, and the 3DS still alive and well, Nintendo is promising a big show. But we all know that sometimes what we think in terms of big and what Nintendo thinks of as big, can sometimes clash.