Marvel Avengers Academy allows you to build a dream campus that’s occupied by teenage versions of the legendary roster of Marvel Comics, both male and female. You get to control, have them interact with other Marvel character, and then go on missions which can let you unlock even more characters in the game.
But with a game like this, with so many characters, many of which are aged down, and the potential for numerous outfits to have plus some of which you get when you level up, you have to wonder how the art team handles it all. From concept, to inception. Well, Marvel.com asked just that to Melissa Hester, who is the Lead Concept Artist at TinyCo, the team behind Marvel Avengers Academy, and she went into detail about how costumes are made for their game.
First, the team is told the characters that are available for the event that is playable at the time. Then, they discuss what the person would be like in a high school setting, their personality, their school archetype, that kind of thing. In addition, once they feel that they have a good grasp of who they are, they go back into Marvel Comics history and look at the different costumes or outfits they’ve had over time. They pick out what they feel is important, then the sketching begins.
For Hester, she wanted to make sure the look was modern, and that the character would definitely be up for wearing said outfit. Multiple sketches are made, then other teams, both 2D and 3D, come in and weigh in on what is shown. The designs are discussed, ideas are given, feedback bounces back and forth, and slowly the design is narrowed down until something is picked. Also, as the characters evolve, their looks evolve, as you see with the concept art above.
Every character is different in the design process, many classic Avengers actually had to be redesigned many times because they didn’t seem to “fit” the style of the game. But in the end? Everyone finds themselves, and are put into Marvel Avengers Academy.