When The Division was announced years ago, it was met with some cautious optimism. But then, it got delayed repeatedly, and by the time it was released in March of 2016, it was almost a completely different game. Yet, it had its success despite major flaws and bugs in the early launch period. Especially when the DLC like “Survival” and “Last Stand” made their way into the game. That’s why many were surprised to hear this week that The Division 2 is in the works.
So, why is Ubisoft going this path? Well, in a livestream on Twitch, two team members gave details on this move. First up was Creative Director Julian Gerighty, who noted that this wasn’t a snap decision:
“It wasn’t an easy decision, but there are so many stories and so many experiences that we want to explore within the world of The Division that we really felt a sequel was the best way to investigate these things.”
In the end, it is their decision, and if they feel the best way to advance the story is through a sequel, then have at it. Game Director Mathias Karlson added to that noting that this was their chance to take all that they had learned and apply it to a fresh start of sorts:
“Also, I mean, the process of making something is such an important part of learning and improving what to do next, what to do in the future. And these are all the same people, all the same teams and studios that made the first game. It’s an incredible opportunity for us to take all that learning, all that experience from what The Division is today and put that into a new game.”
It’s still unclear at present how The Division 2 will improve upon the first game, but we’ll likely find out soon.