Live E3 Coverage Today and Tomorrow

Hopefully, you’ve been following along with the wonderful E3 2017 posting coverage from our fantastic writing staff here on MMOExaminer. E3 is always the biggest gaming event of the...
E3 2017

Hopefully, you’ve been following along with the wonderful E3 2017 posting coverage from our fantastic writing staff here on MMOExaminer. E3 is always the biggest gaming event of the year, and we don’t want you to miss a beat.

This of course, is why in addition to our written coverage of the event, we’ll have livestream coverage as well. Today for instance, in mere hours (3:45 PM EDT) we will be doing a stream for Ubisoft’s media briefing, and again at 8:45 PM EDT for the PlayStation media briefing.

The stream is embedded below, so anyone interested can view all of our recent coverage, and be lined up to experience it with us all over again for Ubisoft, Sony, and Nintendo.

Watch live video from mustaphasgameroom on www.twitch.tv

We’ve already seen some announcements, big new and exciting. It’s been an exciting E3 already with the reveal of the Xbox One X and a new title in the Life Is Strange franchise, which seems to be turning our beloved little story game into a trilogy.

Bethesda confirmed amiibo support for Skyrim on Nintendo Switch, which will allow the Dragonborn to take command of the Master Sword and Hylian Shield.

These are just a few announcements, with Microsoft showing off some incredibly unique and original games. A good example of that is The Darwin Project, an arena game announced during Microsoft’s briefing. It looks to be incredibly unique both in artistic direction as well as gameplay.

For more E3 2017 coverage, stay tuned with all of our written posts and livestream coverage.

Categories
E3 2017FeaturedNewsNintendoPlaystation 4UbisoftXbox One X

Mustapha is a young yet spirited university student majoring in Game Art and Development. While he's but a senior in college, he has an extensive history with the art of gaming journalism. Managing his own game review blog for several years, as well as attending events such as Boston FIG and PAX East has given him extensive experience in covering game news. His knowledge of game design also serves as a tool to develop finite understanding of what makes games work.
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