Having different classes of character to choose from is a classic staple of video games. From shooters, to RPGs, to fighting games, to MMORPGs, to MOBAs, they help branch out the game and ensure that people aren’t just playing the same character with the same base set of skills. However, there are a lot of like-minded people out there who prefer to play a specific class. Often this is perfectly fine, but when there’s an overload of this, it can lead to some pretty bland matchups. This apparently is happening in Heroes of the Storm, and one player has an idea to stop it.
Battle.net user Orange Juice notes that he likes being a healer, and he has just about every healer in Heroes of the Storm up to level 20 or beyond. But occasionally, he likes to do a Quick Match as a specialist or assassin. But when he does, he notices that just about every character is an assassin or a specialist. There are virtually no healers and no tanks
Now, he understands that people may like to play those classes specifically, and that’s OK, but having just assassin matches makes it pretty easy to predict who is going to win.
“In a 5v5 assassin game, the team with better poke will win almost every time,” he reveals.
His solution? Blizzard should offer rewards to those who play Quick Matches as healers or tanks. Ironically, Blizzard already does something like this for World of Warcraft, so he feels it should be easy to bring it here.
Despite his interesting argument, a lot of his fellow Heroes of the Storm players weren’t as won over by his solution. They state that what works in WoW won’t necessarily work here. One even pointed out the main reason he doesn’t see healers in Quick Matches:
“The fact that you see a lot of matches with neither tanks nor healers when you’re not playing a healer is because the majority of QM players want to play assassins, specialists, or bruisers, and that’s exactly what QM is for: playing whatever the heck you want,” states player Azrael.
What do you think? Should Quick Matches have rewards for playing different classes? Or should it remain how it is now? Let us know in the comments below.