The hack ‘n slash MMORPG Guardians of Ember was released on Steam in December, but not all has been going well for the team. In fact, they have been rather quiet since their last update on the game. But in a post on Steam, they’ve revealed the reason why. Apparently, loads of players had been reporting numerous kinds of crashes in the game, which is obviously very, very bad. So, putting aside their desire to bring new content, they focused on fixing those bugs. They’re happy to report that the game has 90% less crashes, and because of this, they’re ready to talk future content.
First up, the Guardians of Ember team state for the record that they’re hearing all the questions, criticisms and complaints you’ve been saying. And even go so far as to say that many of you are right in many aspects. There’s issues in the single player, as well as the MMO style of content that you see in the game. The team says however that Guardians of Ember “will always be a mix of both Genres” and thus won’t be able to please everyone with the content they have.
Also, players have been asking for some Endgame content, and while the team notes that it is coming, they have to focus on the beginning and middle sections of the game for the moment. But know that they are hearing you, and your suggestions are being taken seriously, such as with the Loot Orb System, which will receive a change because of your suggestions.
As for what’s coming up next, the team is working hard to integrate Horde Mode into Guardians of Ember. And they also hope to release the Guild Skill System sometimes in July.
They outline what’s coming further down the line too, so be sure to check out the full post for all the details.