Patches are a key part of MMORPGs. Through patches, we get fixes to problems that plague players, as well as additions that can make the day-to-day playing more fun and eventful. For Final Fantasy XIV, this is always an important thing, especially with the release of Stormblood. Square Enix wants to keep the game not only balanced and playable, but fun for all who try and play it. On that note, a new patch, 4.05 has arrived, and it brings a lot of fixes and additions.
On an official post on their site, they’ve broken down everything you need to know, but here are the highlights. For those looking for a Tresaure Hunt, you’re in luck, as the Lost Canals of Uznair has been added. This “special instance” can only be gotten to after you find and open the treasure via the gazelleskin treasure maps. These particular ruins are filled with danger and treasure, making it a perfect place to explore.
The battle system has also been adjusted, with just about every playable class going through minor adjustments to make PvE combat more fair and balanced. Regardless of what class you are, you will want to check this out.
Looking for a difficult raid to do? Well, the new Final Fantasy XIV patch has you covered there via the Omega Deltascape, Savage difficulty. Be warned though, this raid requires certain things to be done by your player character before you can enter it. First, you must be a Disciple of War or Magic at level 70. You must do the quest known as “The Anomaly.” Then, head to Rhalgr’s Reach and use the Magitek Terminal to get to the Deltascape.
And trust us, that’s just the tip of the iceberg. Be sure to check out the full Patch Notes so that you’re not caught off guard by the new additions or changes to the game.