Fable Fortune is a collectible card game set in the Fable universe. It’s still in Early Access, but 86% of its reviews are positive, which means that the game is going in a good direction. We got the patch notes for update 0.6.1, and we will be talking about the rework of the Knight and the new environment in which the upcoming PvP season will take place at.
Fable Fortune’s Knight is a Hero that was apparently really strong in the PvP, and the developers thought that he was a bit too strong, so they reworked him. The rework tries to emphasize the commanding side of the Knight, so to speak, meaning that the main power of this Hero lies in his ability to either summon big defensive units or flood the board with as many small units as possible.
His new keyword ability is called Train, and it allows you to choose one special effect for a unit that has Train or when you apply the Train effect to another unit. These abilities include “On summon, gain +1 Strength”, “At the start of your turn, gain Guard”, and “Has +2 Strength during your opponent’s turn”, which give the Knight player a lot of versatility and choice as to how to deal with the enemy. His Hero Power also got some changes. Enrollment (Neutral) stayed the same, but the 1/1 Peasants that he summons are Lazy and they cannot Guard on the same turn that they are summoned on. Recruitment (Good) has been changed and now reads: “Summon a 1/1 Lazy Peasant. Give a random friendly unit in Guard +1/+1”, and Conscription (Evil) is now: “Summon and Train a Lazy 1/1 Peasant”.
Now, let’s talk about Fable Fortune’s new environment, Oakfield. This is where your future PvP season will take place, and of course, a new environment means new quest objectives.
The quest objectives require you to play 2 units that have Safeguard, play 2 units that have more Health than they do Strength, and play 2 spells that have a cost of 4 or more. The quest rewards for when you complete these objectives are: “(3) Fully heal a unit and give it +2 Strength this turn”, “(1) Conjure a spell that costs 4 or more”, and (5) Deal 10 damage randomly split between ALL units”. The developers are planning on bringing a brand new co-op boss to Oakfield later down the line, but for now, you can just relax and enjoy the new environment.
We didn’t cover everything from these patch notes, as they are quite lengthy, but we made sure to talk about the most important changes. If you have any comments, leave them down below in the comments section.