Blizzard has a busy week ahead of it for both Hearthstone and Overwatch. Kicking off on Tuesday, August 8th will be the Summer Games seasonal event, which is now in it’s second year, and will bring back modes such as Lucioball (which is now competitive too) as well as both old and new athletic skins for your heroes to wear. As for Hearthstone, the Knights of the Frozen Throne expansion is set to launch two days later on August 10th.
Perhaps just as important for many players, Blizzard are going to be rewarding those who play both of these games in ways that have been heavily requested for some time. For starters, Hearthstone players will now receive a guaranteed legendary in their first 10 packs, so you don’t have to keep buying pack after pack before you can get your hands on one. As a matter of fact, Blizzard is eradicating Legendary duplicates altogether, so you’ll no longer have to deal with receiving a Legendary that you already own.
Overwatch meanwhile isn’t taking the exact same method, but it is a similar change that will please many, many fans, including myself. Whilst Overwatch isn’t getting rid of duplicates completely, it will be dramatically reducing the amount that you receive. It was a great source of frustration, particularly during seasonal periods, to constantly receive duplicates when trying to snag a rare, limited time skin or whatever you desired. This reduction also means that players will now receive more gold for duplicates, so with this new system expect to see vast improvement.