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E3 Predictions: Microsoft?

The question mark I put here is absolutely necessary. Microsoft doesn’t usually announce games. It’s just not the way they do things at E3. To clarify, I mean they don’t announce exclusives. Most of the games they talk about are third party titles (often of the military shooter genre) that are being launched for many platforms.

But I will give Microsoft this, they always manage to announce an interesting addition to the Xbox. Last year they announced their fancy new controller as well as backwards compatibility. I think at the forefront of their presentation this year, we might see the announcement of a new iteration of Xbox One.

xbox oneSony has already confirmed their PS4.5 and I think players will be excited to see Microsoft’s counter to that. I’m personally not a fan of the idea of iterative console thing that companies are trying to do, as it’s starting to sort of step into PC territory. By saying that, I mean that I fear the developers of these consoles are focusing on keeping up with growing technologies in a way that is going to alienate the audiences that don’t care about that.

That being said, I’m curious about the presence of VR at E3 as well as in the industry over the next year. Microsoft has struck an exclusivity deal with Oculus for console content, and that’s going to influence their press conference in major ways I’d imagine. Perhaps Oculus Support will be the reason to own an Xbox One.5 or whatever their new iteration is called.

Microsoft has big shoes to fill and standards to meet, so let’s hope they do just that.

Written by Mustapha R. Price

Mustapha is a young yet spirited university student majoring in Game Art and Development. While he’s but a senior in college, he has an extensive history with the art of gaming journalism. Managing his own game review blog for several years, as well as attending events such as Boston FIG and PAX East has given him extensive experience in covering game news. His knowledge of game design also serves as a tool to develop finite understanding of what makes games work.

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