According to statistics, 2016 saw project revenues for video game projects fall compare to previous years. This is especially relevant to the crowdfunding platform Kickstarter, which was almost 60% down.
Last year marked the first year since 2009 that Kickstarter took less money than the year before, taking around 5.8% less overall. In 2015, successful Kickstarter projects for video games earned a total of $41.5 million, whilst the following year took $17.6 million at most. There is possibly a logical explanation to this, since 2015 was a big year for crowdfunded video game projects, with the likes of Shenmue, Yooka-Laylee and Castlevania’s spiritual successor Bloodstained all launching in that particular year.
As the chart shows for Kickstarters, there were a few more successful campaigns in 2016 compared to the previous year, which shows that the projects from last year averaged around $45,000 as opposed to roughly $110,000 the year before.
Its completely understandable as to why there has been a decline in people donating to crowdfunding projects. The premise itself is a complete test of faith, which has you forking over your hard-earned pennies to something that has no guarantee nor legal obligation to ever come to fruition. Many have thrown money away on projects that never see the light of day, or even receive updates on how development is going. Then you’ve got certain examples such as Mighty No. 9, which showed such great promise in the build up, and we all know how that turned out. Not to say that particular example was the main catalyst for the decline of crowdfunding, but it was for sure a wake up call for many.
Where do you stand on crowdfunding campaigns? Are we likely to see a resurgance in 2017? Let us know in the comments below.