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Dead by Daylight – How to Stop Face Camping

A common source of frustration for Dead by Daylight Survivors is the face camping technique used by Killers. This is the practice of the Killer standing directly in front of the Survivor after hooking them, therefore preventing any other Survivors from helping the hooked victim down.

With this in mind, we’ve been scoping out suggestions from fellow players on ways that could help prevent Killers from face camping. Some were understandably completely absurd and often comical, including one particular idea that would force the Killer onto a chat frequency with Survivors, before subjecting them to painstakingly loud music, which is clearly just plain silly. I mean, couldn’t the Killer just turn the volume down?

There have been a couple of more sensible suggestions, however. For example, Steam community member Flurbee.ttv put forward the idea of having a molotov cocktail as an item that could be found in chests. This could then be used to throw at a face camping Killer, causing an animation lasting around five seconds of the Killer flailing around trying to put themselves out. Sounds like its an item that could come in handy, though it wouldn’t do the hooked Survivor any favors if they didn’t get their aim right.

Perhaps the best possible solution put forward was by Steam user Donuts, who’s idea would see Killers lose bloodpoints for every second they are face camping, which would give Killers a motive to move around and ultimately stop camping.

Building on this suggestion, perhaps the sacrifice process could be slowed down, or even halted completely if the Killer is too close. Then again, given the speed that it takes to get Survivors down, this might put the Killer at too much of a disadvantage.

Personally, I don’t see face camping as a particularly massive issue. It depends entirely on what your personal approach to the game is. Sure, face camping might be frustrating if you’re the one on the hook, but looking at it from a team-based point of view, a camping Killer leaves time for the rest of the team to get 2-3 generators back up and running.

Do you have any suggestions to stop face camping, or doesn’t it bother you? Let us know in the comments section below.

Written by Ham

Ham is a video games journalist, musician and a rookie Twitch streamer. Playing everything from 2D platformers to MMORPGs, Ham enjoys bringing news from all forms of games to the masses. Favourite game series’ include Dark Souls, Diablo, Grand Theft Auto and Borderlands.


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  1. A possible conclusion to this issue, could be something as simple as deducting half the bloodpoints from the face camping killerfor every 30 seconds they spend face camping. Not stopping at 0 but carrying on deducting from the end score and even leaking into their stock bloodpoints. Meaning that they have to leave the hooked victim otherwise there is a penalty that affects the killer.

  2. How bout if killer is 16 meters to the hooked victims for more then 5 seconds all survivors abilities gen, alt, and Sab. Increased 10%

  3. I feel the camping killers should be forced to teleport to the furthest hook on the map. Also they shouldn’t be allowed to hook the same player on the hook they are face camping just as survivors are blocked from using windows for vaulting through them too much in a short span.

  4. Maybe just don’t punish the player who’s hooked rank-wise?

    I mean, I don’t mind camping as a team-based thing since everyone else will have done half the generators by the time you’re eaten, but it’s frustrating as fuck losing a rank just because you were the first one caught and nobody could save you, even if you played well for the most part.

    Something like giving bloodpoints to the player for every generator done while they’re hooked (but only if they pass at least one hooked stage) would be a good way to stem the tide of salt.

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