Crowfall, an upcoming MMORPG that manages to have updates multiple times per week, has received two additional crafting features. Early players and testers will now find Architecture and Geomancy under the Stonemasonry crafting tab.
Crowfall: Architecture and Geomancy
Both of these new crafting disciplines deal in creating and shaping the world of Crowfall. Architecture will provide players an avenue for crafting buildings, as well as “crafting stations, city walls, gates, decorations — and practically everything anything else that sockets onto walls or buildings.” Those skilled in architecture will be essential to creating settlements in the game. The developers are laying out a system that will hopefully allow the most talented crafters to earn fame throughout the game’s universe for their talent and skill.
Meanwhile, Geomancy is concerned with the creation of land parcels, on which any architecture will be placed. Using only precious materials, players can create 1×1 land parcels that can be combined and recombined again and again to form whatever shapes they may desire. Players can craft stronghold parcels, which are designed for towns and villages of various sizes. But they will also be able to create wild land parcels, which can contain different natural features and provide the game with a bit of wilderness to explore and gather resources.
While players can fully explore both of these crafting trees at their current stages, the developers note that the resource costs for these items and deeds are currently at significantly reduced levels. Their hope is that early players and testers can get a feel for how the crafting systems work, and stress testing for functionality and not balance. For more details, head to the post on the official site.
Crowfall is an upcoming sandbox MMO with RPG and strategy elements, developed by ArtCraft. After a successful Kickstarter campaign, Crowfall has continued to garner support from its fans and now its testers, with a current total funding over US $12 million.