It’s amazing how some video games come to be. Some are just natural creations, others are spinoffs of great titles, and some are side-versions of already popular games. Argo is one such title, as it was a re-purposed game based off of Arma 3. Now, it stands as a deep first-person shooter, and it’s growing all the time with new updates. The team works hard on them, and releases Patch Notes once they have everything compiled, and that’s exactly what they’ve done now.
The Argo team released a special update three months ago called the Bohemian Incubator. Ever since, they’ve been listening to player feedback, and they’ve been working hard to try and make the game better based on your feedback. But as they did, they noticed that one part of the game still wasn’t up to par: the respawn system.
Players would suffer the weirdest glitches when spawning into the world to start a game, or they’d be put back into the world after dying with no loadout, in a completely weird position, or something else that couldn’t be predicted. So the system had to go.
And you know what? That’s exactly what they did, they overhauled the system, and it seems like many of the problems they were having, aren’t happening now. So props all around! They do apologize for taking so long, but to truly make this right, they had to scrap what they took from Arma 3 and completely rewrite the system to make it stand on its own in Argo. And now it does, and you should be able to see the difference when you start up and play.
But that’s not all, there were some other tweaks to Argo in this patch. UI changes, overall improvements, bug fixes, check out the full breakdown to see what all was fixed.