A newly introduced trade system in ArcheAge appears to have a few players completely stumped, according to a post on the game’s discussion forums. Thankfully, one user has decided to explain in detail how it works, which has in turn received praise from fellow players.
Urging players not to fear the new system, senior member Kurita runs through the differences with the 3.5 trade update. In terms of trade runs, Kurita stated on the new system:
You look into a table which traderuns are most lucrative. In Haranya its now Falcorth -> Solis -> Falcorth, or Sunbite -> Villanella.. / On Nuia its Gwenoid -> Two Crowns -> Gwenoid / Airin Rock -> Two Crowns / Airin Rock -> Gwenoid.
ArcheAge players will now only have two places to safely trade in their packs, meanwhile short track routes are now considered lucrative. This presents an opportunity within 3.5, as now there is a wider range of methods for you to obtain gold. There has also been alterations to obtaining Charcoal, which may requiring travelling overseas and possibly getting into PvP, though Kurita states this could be incorrect.
The post also states that certain aspects of the trade system could prove to be the “achilles heel” of the game, should trading slots become full:
If nobody like to transfer the packs over the sea, in fear of PvP. Then stock runs full. But i think there will be enough player who decide to travel it over the sea because they will get maybe 20 or more gold for a pack ( depends on sale and trade-in prices).
For a full rundown of the changes, head to the post here.