The Elder Scrolls Online is the MMORPG cousin to the well-known Elder Scrolls series. It is gearing up to release a massive update in the form of the Morrowind expansion on June 6th, available for preorder right now. In order to keep the buzz going, Zenimax Online Studios have been releasing content on almost a daily basis. Today on the official website fans received a Morrowind Adventure Guide.
The guide contains some informational paragraphs on Morrowind’s cities, Trials, Battlegrounds, and Delves. They speak of the starting town of Seyda Neen, the fungal caverns of Zainsipilu, the Dwarven ruins of Ald Carac, and much more. The developers even provided a helpful little map with points of interest mentioned in the post.
As stated, the post begins by telling us a bit about Seyda Neen. For those who don’t know, Seyda Neen is not new to the Elder Scrolls universe. In fact, it served as the starter town for the original Elder Scrolls III: Morrowind in 2002. The developers make it clear in the post that “From this location, the entirety of the island opens up to you.” Much like in the original title, it seems Seyda Neen will act as a jumping-off point to our adventures in Morrowind.
The post then delves into Vivec City, which we already covered extensively. Next on the list was Balmora, another familiar city to those who played the original 2002 Morrowind. The post warns that the Morag Tong assassin we’ve been seeing a lot of lately resides there. That tells us that there is likely a Morag Tong base hidden somewhere in the city and there will likely be a lot of Morag Tong-related quests to be found in Balmora.
Next comes Zainsipilu, a Delve available relatively early on if its placement as #4 on the map is any indication. The post tells us that players will “help sweet, innocent Halinjirr retrieve his notes and poison his completely harmless crops” during their adventure through the tunnels. The devs also inform us that there are 6 other Delves to be found in Morrowind.
#5 on the list is yet another familiar sight for experienced Morrowind players: Ald’Ruhn. This serves as the base camp for the Ashlander tribe. The post tells adventurers to journey just South of the camp to a Deadric Shrine and see a “familiar face”. If they are referring to the shrine itself, perhaps they mean that there is a statue of either Molag Bal, Malacath, or Azura there.
After Ald’Ruhn comes Ald Carac, the Battleground which once again we covered extensively. After the that, the post highlights Sadrith Mora, the home of the Telvanni, yet another entity found in the original 2002 title. The developers warn players to look out for a “certain lovesick Dark Elf” in the mushroom towers.
Finally, the very last point of interest, Tel Fyr or the Halls of Fabrication. This is a 12-player Trial in the heart of the Clockwork City. Your goal as a group is to “help the Telvanni Sorceror Diyath Fyr investigate and shut down the Halls of Fabrication” by fighting traditional Dwarven enemies and robot dinosaurs!
The Elder Scrolls Online: Morrowind releases on the 6th of June. Those who have already preordered it have access to a closed beta on PTS and as of May 22nd, they will be able to play it on the public megaserver. Are you excited for the release of Morrowind? Let us know!