Now Reading
E3 2016 Predictions: Sony
0

E3 2016 Predictions: Sony

by Mustapha R. PriceJune 13, 2016
Want create site? Find Free WordPress Themes and plugins.

I said on my most recent stream that I think Sony will have the best press conference. Given their track record over the past few years, I think they’ve shown that they’ll really bring things up to the next level. The games are gonna be plentiful. Starting with one that’s already been confirmed for PS4, The Last Of Us 2, sequel to the critically acclaimed narrative based zombie apocalypse adventure.

PS4Boasting the most versatile roster of any of the three console titans, Sony has plenty coming down the line worth talking about. Primarily, new technologies. They’ll likely take some time to highlight their PS4.5 business, with the 4k display support. The new console will not be playable on the show floor, as they’ve already confirmed.

VR has been the talk of the town, and they put their VR headset on display recently at PAX East in Boston, MA. PlayStation VR has been established with an intention of being a more social experience. If Sony lives up to their promise, we might have one of the first social VR experiences available in our industry. Sony

I also expect any Final Fantasy news to come at Sony’s press conference, since the FFVII remake will be a PS4 exclusive.

Sony is going to knock it out of the park, and that much isn’t a prediction, it’s a fact. Make sure to tune in to see what they pull off.

E3 2016 Predictions: Sony was last modified: by
Did you find apk for android? You can find new Free Android Games and apps.
About The Author
Mustapha R. Price
Mustapha is a young yet spirited university student majoring in Game Art and Development. While he's but a senior in college, he has an extensive history with the art of gaming journalism. Managing his own game review blog for several years, as well as attending events such as Boston FIG and PAX East has given him extensive experience in covering game news. His knowledge of game design also serves as a tool to develop finite understanding of what makes games work.

Leave a Response